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Conversations and interactions are done from a reasonable distance. For example, Locathahs detest having bodily contact with other species.
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This is because they have myriads of unwritten rules, customs, and etiquette.
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However, it is easy to upset or offend a Locathah without the intent to do so. When treated with utter cruelty, they never take it to heart. Locathahs believe that being taken into captivity is not evil in itself, but not trying to regain one’s freedom after being captive is evil.ĭespite their history of slavery, they are free-spirited, they abhor vengeance and anger toward all and sundry even their captors. Ever since they have been known to seek dependable allies wherever they could trying everything in their power to regain their freedom. Then came their enemies like ravaging wolves and sweep them off their feet and they were taken into captivity. It has been said that during times immemorial, the Locathahs were at odd with their allies and they went their various ways. They have been taken into slavery by virtually every race of the Sea of Fallen Stars. The Locathahs have gone through thick and thin over the years.
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They mature to adulthood by the age of 10 but have been known to live not beyond the age of 100. Ability Score Increase: Your Strength score increases by 2, and your Dexterity score increases by 1.Most locathah live in communal tribes and are welcoming of strangers. Aside from the Sea elves and deep-diving Merfolk, the locathah are the friendliest of the aquatic races and the most likely to institute trade agreements with surface cultures. They dwell in submerged tribal communities along seacoasts and hunt both above and underneath the water. The Locathah pronounced “lo-ka-tha” were a fish-like humanoid race also known as fish-men, gill-men, or kaparl who are resilient and have endured war, slavery, and mistreatment at the hands of other aquatic creatures.
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